vue.config.js 3.9 KB

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  1. 'use strict'
  2. const path = require('path')
  3. function resolve(dir) {
  4. return path.join(__dirname, dir)
  5. }
  6. const name = process.env.VUE_APP_TITLE || '管理系统' // 网页标题
  7. const port = process.env.port || process.env.npm_config_port || 80 // 端口
  8. // vue.config.js 配置说明
  9. //官方vue.config.js 参考文档 https://cli.vuejs.org/zh/config/#css-loaderoptions
  10. // 这里只列一部分,具体配置参考文档
  11. module.exports = {
  12. // 部署生产环境和开发环境下的URL。
  13. // 默认情况下,Vue CLI 会假设你的应用是被部署在一个域名的根路径上
  14. publicPath: process.env.NODE_ENV === "production" ? "/" : "/",
  15. // 在npm run build 或 yarn build 时 ,生成文件的目录名称(要和baseUrl的生产环境路径一致)(默认dist)
  16. outputDir: 'dist',
  17. // 用于放置生成的静态资源 (js、css、img、fonts) 的;(项目打包之后,静态资源会放在这个文件夹下)
  18. assetsDir: 'static',
  19. // 是否开启eslint保存检测,有效值:ture | false | 'error'
  20. lintOnSave: process.env.NODE_ENV === 'development',
  21. // 如果你不需要生产环境的 source map,可以将其设置为 false 以加速生产环境构建。
  22. productionSourceMap: false,
  23. // webpack-dev-server 相关配置
  24. devServer: {
  25. host: '0.0.0.0',
  26. port: port,
  27. open: true,
  28. proxy: {
  29. // detail: https://cli.vuejs.org/config/#devserver-proxy
  30. [process.env.VUE_APP_BASE_API]: {
  31. target: `http://localhost:6060`,
  32. changeOrigin: true,
  33. pathRewrite: {
  34. ['^' + process.env.VUE_APP_BASE_API]: ''
  35. }
  36. }
  37. },
  38. disableHostCheck: true
  39. },
  40. configureWebpack: {
  41. name: name,
  42. resolve: {
  43. alias: {
  44. '@': resolve('src')
  45. }
  46. }
  47. },
  48. chainWebpack(config) {
  49. config.plugins.delete('preload') // TODO: need test
  50. config.plugins.delete('prefetch') // TODO: need test
  51. // set svg-sprite-loader
  52. config.module
  53. .rule('svg')
  54. .exclude.add(resolve('src/assets/icons'))
  55. .end()
  56. config.module
  57. .rule('icons')
  58. .test(/\.svg$/)
  59. .include.add(resolve('src/assets/icons'))
  60. .end()
  61. .use('svg-sprite-loader')
  62. .loader('svg-sprite-loader')
  63. .options({
  64. symbolId: 'icon-[name]'
  65. })
  66. .end()
  67. config
  68. .when(process.env.NODE_ENV !== 'development',
  69. config => {
  70. config
  71. .plugin('ScriptExtHtmlWebpackPlugin')
  72. .after('html')
  73. .use('script-ext-html-webpack-plugin', [{
  74. // `runtime` must same as runtimeChunk name. default is `runtime`
  75. inline: /runtime\..*\.js$/
  76. }])
  77. .end()
  78. config
  79. .optimization.splitChunks({
  80. chunks: 'all',
  81. cacheGroups: {
  82. libs: {
  83. name: 'chunk-libs',
  84. test: /[\\/]node_modules[\\/]/,
  85. priority: 10,
  86. chunks: 'initial' // only package third parties that are initially dependent
  87. },
  88. elementUI: {
  89. name: 'chunk-elementUI', // split elementUI into a single package
  90. priority: 20, // the weight needs to be larger than libs and app or it will be packaged into libs or app
  91. test: /[\\/]node_modules[\\/]_?element-ui(.*)/ // in order to adapt to cnpm
  92. },
  93. commons: {
  94. name: 'chunk-commons',
  95. test: resolve('src/components'), // can customize your rules
  96. minChunks: 3, // minimum common number
  97. priority: 5,
  98. reuseExistingChunk: true
  99. }
  100. }
  101. })
  102. config.optimization.runtimeChunk('single'),
  103. {
  104. from: path.resolve(__dirname, './public/robots.txt'), //防爬虫文件
  105. to: './' //到根目录下
  106. }
  107. }
  108. )
  109. }
  110. }